The enemy frontage (width of non-reserve divisions) is 20 which allows 3x20*(1-0.1) = 54 planes on CAS mission to join this battle. Mission efficiency bonuses (e.g. Bomb the infrastructure behind German lines. Set all field marshals to 'supply by truck' (3 trucks icon): this increases the supply range of supply hubs dramatically for all units under that field marshal. The naval base itself will get damaged as well during successful attacks, but empty bases cannot get attacked. on Paradox technology, Legal Light tanks have virtually no armor and a low cost. At the same time I will . An ace can generate on a wing if it does not already have an alive ace, under two circumstances: In the first case, ace generation is only considered in 1%[10] of cases. I usually forgo strat bombing for that reason, but I haven't played an MP game, so maybe it's more valuable there than in SP. from air doctrines) only for that mission type get applied to the wing for that mission. Strategic bombers are very expensive to construct and in many cases a significant number are required to have any meaningful impact. Air warfare consists of the deployment of air wings to strategic regions, where they can undertake missions targeting enemy air forces, land units, naval units or buildings. It still gives +20% strat bombing compared to day bombing's +30%, which isn't that much less if you factor in the additional +20% from the final doctrine tech (so you're looking at +40% vs. +50%), while also giving you a -50% modifier to strat bombing during the night . A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. (this information is out of date the By Blood Alone DLC completely changed air technology). Their first unique selling point is their range, which is much higher than CAS aircraft. They get attacked by 91 CAS planes every 8[12] hours. Up to -35% defense/breakthrough to enemy divisions. https://hoi4.paradoxwikis.com/index.php?title=Air_technology&oldid=56072, Play More defensive weaponry and increased speed will allow a new design to avoid destruction, while increasing the payload and range will make it more effective. i thing having larger, more homogenous datasets to allow for the variance to balance out, so we can more clearly see the expectation would be helpful. Once the American airforce is decimated, send in thousands of strat bombers. Strategic bombing. Create an account to follow your favorite communities and start taking part in conversations. Interactive corporate website. They are still devastating in multiplayer once you get enough of them. Eventually, this will cause enemy units to have insufficient supply and suffer from attrition. The resulting damage values against organization and strength are scaled by 0.04[4][5] instead of 0.053[6] organization and 0.05[7] strength as in land combat between divisions. This means it's mostly in the realm of Majors or huge minors like China or Raj. New comments cannot be posted and votes cannot be cast. Espaol - Latinoamrica (Spanish - Latin America), https://en.wikipedia.org/wiki/Strategic_bomber#Interwar/World_War_II. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. However, different models of plane within the same type (e.g. Air superiority. In this section, well list the most-used types. Has to be performed in the land area on which the port lies. Please see the. The only times they shine is if you allow the Allies and Soviet Union to fully mobilize against you as an Axis powerbut people around here have an extreme aversion to mid-war scenarios where the game actually presents something that offers more resistance than a dried-up old rubber band. If you can win without bombers, you should do so, since you'd rather be able to use their factories and infrastructure without waiting for repairs. Amphibious tanks have terrible armor, which makes them unusable. The technology, Aerial Minelaying, must be researched before aircraft will become capable of air dropping naval mines. 1 reply 0 retweets 3 likes. If you're the USA I think they can be useful, if you're anyone else I'd say just go for Tactical bombers. New comments cannot be posted and votes cannot be cast. Different missions are available for different plane types. Tanks are very expensive, build planes first. Information, Frequently Asked Tactical bombers have more versatility and can be just as deadly as Strat bombers to infrastructure provided you have enough of them. Having air superiority in a sea region can increase the chance to spot enemy vessels [5] or to reduce enemy ship mission efficiency [6]. Wings with this mission target enemy ships, both inside and outside of naval battles. Jet Fighters can perform Air Superiority and Interception air missions, Jet Tactical Bombers can perform Close Air Support, Strategic Bombing, and Port Strike air missions, and Jet Strategic Bombers can perform Strategic Bombing air missions, as well as being able to drop nuclear bombs. Naval strikes using only airpower never attack enemy convoys carrying resources or supplies. They can perform Port Strike and Naval Strike air missions. Since you can't tell your bombers what to target anymore, they're useless. All this bomber does is Strategic Bombing, with modules on it that amplify its night-time effectiveness, and an armor plate (optional) to make it take fewer losses. The AI does not understand how to use the tools available to it, and should not be used as a metric for balance testing. In HOI3 you could decide whether to target factories, air bases, infrastructure, ports, etc. If the total number of stationed planes exceeds the capacity, every additional percent of planes causes a 2%[3] overcrowding penalty. I sieged down the UK by using thousands of strategic bombers to destroy everything on the island. New comments cannot be posted and votes cannot be cast. on Paradox technology, Legal Only worth it if you already have air superiority and sufficient CAS. All of their airfields became overcrowded (because they were wrecked) and their civilian factories were flattened so they couldn't repair them as quickly as I bombed them. within the strategic region by clicking on the proper button. CAS deals damage directly to enemy divisions in combat. Read the rules though as they are often banned. Would you recommend to use 21 width tank divisions? Do you think they are as important as CAS aircraft? What does it affect ? In HOI4 you can't decide what to target and you potentially find yourself advancing into states that you just bombed into oblivion and run out of supplies and incur in attrition because of this. If you place a Scout plane inside an air zone with combats, they will contribute towards air superiority bonus, even though they will do no damage to air units nor ground/naval targets. This item will only be visible in searches to you, your friends, and admins. Damage will reduce the capacity the base can hold until repaired. Creating divisions is one of the most important aspects of Hearts of Iron IV. From Hearts of Iron 4 Wiki. [14], Available for: Fighter (needs to be unlocked by country rule). Example: A battle takes place in a forest province (-10% enemy air superiority). . Example below: As the UK player, there is 60% intel about Italy's air force. CAS provide an attack bonus which boosts the stats of friendly units in the combat. Each type of aircraft built upon light airframes also has a carrier variant that can be researched. Railway guns decrease enemy attack, defense and entrenchment. Disrupting enemy support planes (and protect allied support planes). Or if you just love roleplaying with night bombings then yes!!! Press question mark to learn the rest of the keyboard shortcuts. Is there a template that negates this, other than the Ancient CAS? bombing results are fairly noisy. I am struggling to find a reason to get purely strategic bombers when a tac bomber can do the same job plus do ground. It can be extremely useful in MP against other players if you can maintain air superiority. You will consume fuel and increase the risk of air accidents while running pilot exercises. Britain also has a near unlimited supply of rudder and aluminum so they can afford to make them all day. Air bases can be damaged by strategic bombing missions . This might cause enough damage to their air bases to "even the odds" by reducing enemy mission efficiency. You don't build them because they're the best at what they do, you build them because they're cheaper and easier than building CAS+NAV+STRAT bombers. Transport plane: Deploys paratroopers and drops supplies. The bonus has a base value of +25%[3], scaled linearly by the number of planes actually in the battle compared to the maximum possible. This ratio is stated as a percentage and results in a color applied to a region (can be viewed using the Strategic Air map mode). CAS gives your divisions a up to 25% bonus to attack and defense/breakthrough. This is a community maintained wiki. If you like it, I would very much appreciate if you'd follow me on Spotify. Air bases are needed for the operation of aircraft. Even AI America, with it's National Focus for Strategic Bombers, doesn't use them in any effective quantities. . Planes capable of naval minelaying can be assigned to naval minelaying missions only during wartime. In order to unlock these airframes, jet engines in the engineering technology research tree must already be researched. If there are none, then reinforcement will take place when new planes of the correct equipment type are produced by military production lines. Professional Officer Corps, earns itself back after 350 army XP. Very important when pushing into an area where supply hubs are far apart. It may not display this or other websites correctly. 50% more aircraft are involved in a port strike if you have the first "Base Strike" naval doctrine). For some mission types, there are modifiers improving their effectiveness which are also called "mission efficiency": Air Superiority Mission Efficiency, Interception Mission Efficiency, Air Support Mission Efficiency, and Naval Mission Efficiency. Each type of an air wing has a defined air superiority power value that describes how effective it is in domination of the sky (see table below). A logistics strike mission is an air attack against enemy trucks, trains and railways. Note that in the same way as naval bombers are better at killing ships than tactical bombers fighters are better at killing fighters than heavy fighters; the difference is primarily range. Available for: Naval Bomber, CAS, Tactical Bomber, Jet Tactical Bomber. JavaScript is disabled. Air warfare is managed in the corresponding strategic air map mode. Dropping a nuke is done from the Default Map view. Anti-air capabilities are averaged across all divisions including the reserve. Also, is producing lots of naval bombers and putting them on naval strike . Tactical Bombers are smaller fast bombers that can help out ground troops and bomb enemy buildings. They're generally pretty useless. It is only visible to you. Read our Hearts of Iron 4 DLC guide. Available for: Fighter, Heavy Fighter, Jet Fighter, Rocket Interceptor. The effective and hard cap that scout planes can contribute to intel are. Would you care to add a template for heavy fighters as air superiority/escorts for bombers? I don't actually think there is a real defence against them, given that any player that seriously uses them will throw 20k+ at you at once - enough to destroy every building in the entire continental USA in a week or so. Each plane assigned to the attack rolls to hit a target. Though expensive, they can be well-worth the cost. Heavy fighters have a long range and powerful weapons. Tacs are useful if you don't have the industry for specialised aircraft and need some sort of air support. Very cost-effective way of killing the enemy navy. Press F1 to switch to it if you're using another view. I will not bother to strat bomb an area that I know I can break and take quickly. This page was last edited on 21 February 2023, at 12:35. For a better experience, please enable JavaScript in your browser before proceeding. All rights reserved. As mines are laid, some mines will graphically become visible on the map. That's really useful information. Generally I find that starting a coup on the British mainland is the easiest way of beating them. Destroys enemy trains and supply trucks. An air wing may be created only if there are sufficient planes and service manpower available. Create an account to follow your favorite communities and start taking part in conversations. Hi, let me introduce myself! Moving to an allied or enemy province in bad weather or bad terrain. Close air support, also known as air support or ground support, is the use of aircraft to assist troops in land combat. When it does, it can shoot down a fraction of attacking planes up to 0.5%[11] (air attack). That will allow them to redeploy wings with up to 200 planes to be located within the region. Note: Strategic Bombers are only effective in large numbers (more than 1000), otherwise self-repair out-repairs your damage output. The number of airplanes involved in a port strike is increased by the port strike value (e.g. Note that air wings on a port strike mission may get targeted by state-level "static" anti-air . Available for: CAS, Tactical Bomber, Jet Tactical Bomber. TAC bombers have a horrendous strat bombing stat. All planes in an air wing must be of the same type; it is not possible to mix fighters with bombers, for example. Available for: All planes, except rocket interceptors, transport planes and scout planes. Air support gives an attack bonus to friendly troops and also directly damages organization and strength of enemy divisions. Another fun fact is that this is in global hours, but day/night is calculated in local hours. In a fleet with multiple ships, the target is randomly selected (note: increased ship's surface visibility may increase its chance to be selected as a targetmore visible targets are more often struck. These apply on the small airframe, since the small airframe is used as CAS. Tanks have a high supply usage, logistics company reduces their supply usage significantly. Design tip: maximize soft attack and breakthrough. And if the plane is from air base, it does damage equal to the one fifth of plane's naval attack value. Available for: Strategic Bomber, Jet Strategic Bomber, Tactical Bomber, Jet Tactical Bomber. Information, Frequently Asked For example, if a NAV1 hits a heavy cruiser 1, the NAV1 will do 1.5 points of damage. support artillery specifically is stupid cost effective. tacticals & modded aircraft. I meant that the doctrine reduces night bombing penalty by 50% (or is at least supposed to reduce it). For modules, try to get more defense, without compromising range too much. It's a harrowing death spiral. This mission is equivalent to the naval strike mission, but with increased effectiveness and losses. In my opinion, tactical bombers should be preferred to strategic bombers by all powers, and strategic bombers should only be built by a few major powers, notably USA and UK, and that's in addition to building tactical bombers, rather than instead of building them. Too little offensive power is bad, but too low Org/HP is also bad. Its a simple game, CAS is better but TAC has more range which you hardly ever need thus CAS it is then usually. Base minesweeping efficiency by plane type, Due to a bug, these bonuses only work if the air region includes a friendly land province. No point in destroying factories if they only get shot down and your troops cant push. The excess intel will begin to tick down, and only when it falls below the effective cap will the player begin to lose effective intel against that nation. The main argument against their use is that they are massive overkill is most cases when you're playing versus AI. i think having 3 months of day vs 3 months of night might display results more clearly than the test you did in the prior post you linked. 28% comes from the spy network (2 agents in Italy). They have become even worse after the piercing buff. Nukes help a lot. the night *cas* bombing modifier is -90%. They are good both for protecting bombers at range and intercepting enemy bombers. You underestimate AI Tibet's power. Then, prepare for an actual naval invasion in which you replace the strat bombers with CAS. These quicker, more powerful albeit more expensive fighters and bombers act as a late-game bridge between World War Two-era and modern military aircraft for those nations that were dedicated to aeronautics research. But AI UK is actually pretty good at protecting convoys (one of the few things HOI4's AI does really well) so you take a lot of casualties for little gain. if you don't do it/for CAS, you should just turn off night missions, since they're not worth the AA losses. Press question mark to learn the rest of the keyboard shortcuts. The automatically stop pilot exercises when fully trained icon will show when properly enabled. The mission efficiency of a wing influences what percentage of its planes can actually carry out the assigned missions. common/defines/00_defines.lua NAir.CAS_NIGHT_ATTACK_FACTOR = 0.1 should mean CAS are only 10% effective at night. so night bombing is definitely the way to go. The enemy side's average division air attack is . Like their lighter counterparts, Heavy Fighters can perform Air Superiority and Interception air missions. Mission efficiency icon: Effects on mission efficiency of an air wing: Effects on mission efficiency in a strategic region: Missions will be conducted regardless of weather, but bad weather reduces detection and efficiency and increases the risk of an accident at take-off and landing. Irl strategic bombing was very effective in numbers. While either the strategic air or navy map mode is selected, hovering the cursor over a region containing mines will show the number of mines that have been laid, along with the number of enemy ships damaged or sunk by the mines. The Ultimate Guide to Division Templates, Aircraft and Tank Designs (Updated 27-02-2023). A port strike mission is an air attack against enemy ships located in a naval base. If no missions are assigned, air wings will remain idle in their air bases. Various countries have focuses that grant research bonuses for e.g. Would you say that makes sense, or should I just go with with 30 and have a few tank divisions less? Bombers are much slower and less agile than fighters, so players designing defensive fighters will find guns are most effective. What links here; Related changes; Special pages; Printable version; Permanent link; Page information; Ad Space Strategic bombing. Overwhelming firepower (Overwhelming Firepower). In this case, the resource and supply convoys can also be the target of an attack, and many different types of aircraft can be useful (i.e., not only NAV2 and NAV3). Air superiority can also affect other air missions such as: Air combat has a chance of generating aces. Divisional anti-air (AA) weapons reduce the damage from CAS. I've been told that you should use either CAS or Strats. I take it it destroys factories, but how does it affect other players more than the AI? It's a bit of a niche area. When you have, it becomes an unending nightmare where you haven't enough military factories left to build enough planes to stop the bombing, or enough civilian factories left to repair them. I love tac bombers. Scout Planes perform aerial scouting and intel gathering. Wings can be split or multiple wings of the same type merged into one in the air base view. Hearts of Iron 4 MP in a nutshell(Hearts of iron 4 multiplayer)Too many bombers.Go check out: https://www.twitch.tv/unhistoricalEpisode 186Mods: Spot opti . They can perform Air Recon air missions. 1.4K. Btw the current war score from strat bombing is completely broken and overpowered. Since the (combination of) 1940 Small Airframe and 1940 Engines III are extremely strong, you should try to rush those technologies. For example, with 60% air superiority the enemy will suffer a 7% penalty to . Attrition losses are also relatively larger for small divisions, and they are quite impractical to use, requiring lots of them. yep, planes sortie at 0:00, 8:00 and 16:00, but if you set to day only (as you generally should) then they'll stay grounded for any of those times which occur while the airbase is in nighttime. Since you can't tell your bombers what to target anymore, they're useless. Bombs enemy ships. Averaged over a long time, they will shoot down planes every time they are attacked. Choose tactical bombers to carry out close air support missions, instead of CAS, and use heavy fighters because of their longer range. However, convoys auto-repair between each attack, and most aircraft are too weak to sink a convoy in one attack. Holding shift allows you to draw a smooth frontline for a field marshal, which prevents gaps from being created. World War II bombers were inaccurate, and therefore the amount of bomb damage varies greatly from day to day. so if the night bombing penalty reduction worked, the overall penalty would only be -45%. Valve Corporation. I didn't know they targeted Airbases first. Sank the entire fleet in like 3 months. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. After all, we're here to explain how to use nukes in HOI4. Aim for 30 ORG or higher when designing your tank divisions. If your target is beyond CAS range, then you can have 10K CAS and theyre useless. Their capacity is determined by the deck size stat of the ship and they only support carrier-capable aircraft. there is no (functional) mechanic in game for escorts/escort efficiency. It's totally overkill against AI but in multiplayer you should produce them if you're one of the big 3 (USA, Germany, UK). Interception. If the plane from carrier hits, it does damage equal to the plane's naval attack (naval damage) value.
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